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ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ, ΡΠ°Π±ΠΎΡΠ°Π΅ΠΌ Ρ 2007 Π³ΠΎΠ΄Π°, Π½Π° boardrussia.ru/digital-shop/ Ρ 2009 Π³ΠΎΠ΄Π°, ΡΠ²Π»ΡΠ΅ΠΌΡΡ ΠΎΡΠΈΡΠΈΠ°Π»ΡΠ½ΡΠΌΠΈ Π΄ΠΈΠ»Π΅ΡΠ°ΠΌΠΈ Π²ΡΠ΅Ρ
ΠΊΡΡΠΏΠ½Π΅ΠΉΡΠΈΡ
Π΄ΠΈΡΡΡΠΈΠ±ΡΡΡΠΎΡΠΎΠ² Π½Π° ΡΠ΅ΡΡΠΈΡΠΎΡΠΈΠΈ Π‘ΠΠ.Belconsole - Π΅Π΄ΠΈΠ½ΡΡΠ²Π΅Π½Π½ΡΠΉ Π΄ΠΈΡΡΡΠΈΠ±ΡΡΡΠΎΡ ΡΠΈΡΡΠΎΠ²ΡΡ
ΠΈΠ³Ρ Π² Π‘ΠΠ, ΠΎΠ±Π»Π°Π΄Π°ΡΡΠΈΠΉ ΡΠΈΠ·ΠΈΡΠ΅ΡΠΊΠΈΠΌ ΠΌΠ°Π³Π°Π·ΠΈΠ½ΠΎΠΌ.
ΠΠ°Ρ ΠΌΠ°Π³Π°Π·ΠΈΠ½ ΠΎΠ±ΡΠ»ΡΠΆΠΈΠ» ΠΏΠΎΡΡΠΈ ΠΠΠΠΠΠΠ ΠΏΠΎΠΊΡΠΏΠΎΠΊ ΡΠΎΠ»ΡΠΊΠΎ Π½Π° boardrussia.ru/digital-shop/ ΠΡ ΠΏΠΎΠΊΡΠΏΠ°Π΅ΡΠ΅ Π»ΠΈΡΠ΅Π½Π·ΠΈΠΎΠ½Π½ΡΠΉ ΠΊΠ»ΡΡ Warhammer 40,000: Inquisitor - Prophecy • Steam ΠΠΊΡΠΈΠ²Π°ΡΠΈΡ •
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ΠΠ·Π΄Π°ΡΠ΅Π»Ρ: NeocoreGames
Π Π°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊ: NeocoreGames
ΠΠΎΠ΄ ΠΈΠ·Π΄Π°Π½ΠΈΡ: 2019
Π Π΅Π³ΠΈΠΎΠ½ Π°ΠΊΡΠΈΠ²Π°ΡΠΈΠΈ: WW
ΠΠΎΠΊΠ°Π»ΠΈΠ·Π°ΡΠΈΡ: EN
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βΊΠΡΠ»ΠΈ Π²Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΠ΅ΡΠ΅ VPN Π΄Π»Ρ Π°ΠΊΡΠΈΠ²Π°ΡΠΈΠΈ ΠΈΠ»ΠΈ ΡΠΎΠ·Π΄Π°Π΅ΡΠ΅ Π½ΠΎΠ²ΡΠΉ Π°ΠΊΠΊΠ°ΡΠ½Ρ Ρ VPN, VPN ΠΠ ΡΠΌΠΎΠΆΠ΅Ρ ΠΏΠΎΠΌΠΎΡΡ Π²Π°ΠΌ Π΄Π»Ρ Π°ΠΊΡΠΈΠ²Π°ΡΠΈΠΈ. Π ΠΌΡ Π½Π΅ Π³Π°ΡΠ°Π½ΡΠΈΡΡΠ΅ΠΌ ΡΠ°Π±ΠΎΡΠΎΡΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ ΠΈ Π°ΠΊΡΠΈΠ²Π°ΡΠΈΡ ΠΈΠ³ΡΡ ΡΠ΅ΡΠ΅Π· VPN.WW
ΠΡΠΎΠ±Π΅Π½Π½ΠΎΡΡΠΈ ΠΈΠ³ΡΡ:
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IMPORTANT: You don’t have to own Warhammer 40,000: Inquisitor - Martyr to play this game.
IMPORTANT: for Warhammer 40,000: Inquisitor - Martyr players: Existing characters, their items, and their progress are carried over to the expansion, adjusted to the new 2.0 rules and mechanics. Owners of both Warhammer 40,000: Inquisitor - Martyr and Warhammer 40,000: Inquisitor - Prophecy won't require separate clients to run the game and the expansion.
WARHAMMER 40,000: INQUISITOR - PROPHECY
Deep within the darkest reaches of the remote Caligari Sector, beyond barriers formed by churning Warp-surges, lies a vast area tainted by the Chaos Gods and threatened by the rise of the foul Xenos. On the barren Death Worlds the hideous Tyranids are slowly coming back from their hibernation, long decades after the defeat of their colossal Hive Fleet, while the Imperium of Mankind faces a new wave of unexplained attacks by Aeldari warriors fleeing their dying Craftworld. And if that wasn’t enough to alarm the Holy Inquisition, a mysterious presence with potentially devastating powers has returned from the Warp on the long-lost “Martyr”, destined to fulfill a prophecy that could change the fate of the entire Sector.
A STAND-ALONE EXPANSION
Warhammer 40,000: Inquisitor - Prophecy is a stand-alone expansion for the grim action-RPG Warhammer 40,000: Inquisitor - Martyr, set in the violent 41st millennium when the galaxy is at constant war. Purge the unclean with the most powerful agents of the Imperium!
Now you can also carry out the Emperor’s will as a Tech-Adept Inquisitor, a former acolyte of the Adeptus Mechanicus who decided to join the Holy Ordos to become one of the mightiest agents of the Imperium; combining the sacred technological mysteries with the relentless dogma of the Inquisition, he has become an unstoppable force. Or continue the unfolding saga of the Alpha Pariah with one of the original three classes introduced in Warhammer 40,000: Inquisitor - Martyr in a Caligari Sector slowly succumbing to madness and war.
KEY FEATURES
New classPlay as a Tech-Adept Inquisitor and summon and enhance units in battles to help you defeat enemies and complete investigations. This new summoner class comes with new unique abilities and mechanics and offers a unique skill tree and various new melee and ranged builds.
New and Revamped Gameplay ElementsInquisitor – Prophecy offers several features of Inquisitor – Martyr. These include 2-4 player co-op missions, destructible environments, all previous enemy races and units, and the unique gore of the Warhammer 40,000 universe. Moreover, Inquisitor – Prophecy is based on the 2.0 update for Inquisitor - Martyr, bringing the base game’s new level cap, redesigned loot system and leveling, the new end-game, the co-op campaign mode, new items, and a much faster, ARPG-focused gameplay to the stand-alone expansion too.
New CampaignThe story that began in Inquisitor – Martyr continues in three new and stand-alone chapters, with one chapter solely focusing on the Tech-Adept Inquisitor investigating a great mystery that slowly ties into the unfolding plot.
New SettingsDiscover sacred monasteries, perilous research sanctums, unforgiving deserts, and ruthless worlds churning with molten lava.
New Enemy RacesInquisitor – Prophecy introduces the Aeldari, including Howling Banshees, Fire Prisms, Warp Spiders, and Swooping Hawks; and the Tyranids, including Carnifexes, Zoanthropes, Hormagaunts, Raveners – and many others.
WARHAMMER 40,000: INQUISITOR – PROPHECY © COPYRIGHT GAMES WORKSHOP LIMITED 2019. INQUISITOR – PROPHECY, THE WARHAMMER 40,000: INQUISITOR – PROPHECY LOGO, GW, GAMES WORKSHOP, SPACE MARINE, 40K, WARHAMMER, WARHAMMER 40,000, 40,000, THE ‘AQUILA’ DOUBLE-HEADED EAGLE LOGO, AND ALL ASSOCIATED LOGOS, ILLUSTRATIONS, IMAGES, NAMES, CREATURES, RACES, VEHICLES, LOCATIONS, WEAPONS, CHARACTERS AND THE DISTINCTIVE LIKENESS THEREOF, ARE EITHER ® OR TM, AND/OR © GAMES WORKSHOP LIMITED, VARIABLY REGISTERED AROUND THE WORLD, AND USED UNDER LICENCE.ALL RIGHTS RESERVED TO THEIR RESPECTIVE OWNERS.
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β’ ΠΠ³ΡΡ, ΠΊΠΎΡΠΎΡΡΠ΅ ΠΌΡ ΠΏΡΠΎΠ΄Π°Π΅ΠΌ Π½Π° boardrussia.ru/digital-shop/ -
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β’ ΠΡ ΠΏΡΠΎΠ΄Π°Π΅ΠΌ Π±ΠΎΠ»ΡΡΠΎΠΉ Π°ΡΡΠΎΡΡΠΈΠΌΠ΅Π½Ρ ΡΠΎΠ²Π°ΡΠΎΠ² ΠΏΠΎ ΡΠ΅ΠΊΠΎΡΠ΄Π½ΠΎ Π½ΠΈΠ·ΠΊΠΈΠΌ ΡΠ΅Π½Π°ΠΌ Π² ΠΈΠ½ΡΠ΅ΡΠ½Π΅ΡΠ΅.
β’ ΠΡΠΈΡΠΈΠ°Π»ΡΠ½ΡΠΉ ΡΡΠΎΠ²Π΅Π½Ρ webmoney Business Level Π±ΠΎΠ»ΡΡΠ΅ 1200.
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ΠΊΡΡΠΏΠ½Π΅ΠΉΡΠΈΡ
Π΄ΠΈΡΡΡΠΈΠ±ΡΡΡΠΎΡΠΎΠ² Π½Π° ΡΠ΅ΡΡΠΈΡΠΎΡΠΈΠΈ Π‘ΠΠ.
β’ ΠΠΎΡΠ»Π΅ ΠΏΠΎΠΊΡΠΏΠΊΠΈ, Π΅ΡΠ»ΠΈ ΠΠ°Ρ Π²ΡΠ΅ ΡΡΡΡΠ°ΠΈΠ²Π°Π΅Ρ, ΠΏΠΎΠΆΠ°Π»ΡΠΉΡΡΠ°, Π½Π°ΠΏΠΈΡΠΈΡΠ΅ ΠΎΡΠ·ΡΠ² Π²Π½ΠΈΠ·Ρ ΠΏΠΎΠ΄ ΡΠΎΠ²Π°ΡΠΎΠΌ, ΡΡΠΎ ΠΎΡΠ΅Π½Ρ Π²Π°ΠΆΠ½ΠΎ Π΄Π»Ρ Π½Π°Ρ.
β’ ΠΡΠ»ΠΈ Ρ ΠΠ°Ρ Π΅ΡΡΡ ΡΠ»ΠΎΠΆΠ½ΠΎΡΡΠΈ Ρ Π°ΠΊΡΠΈΠ²Π°ΡΠΈΠ΅ΠΉ, ΠΏΠΎΠΆΠ°Π»ΡΠΉΡΡΠ°, Π½Π°ΠΏΠΈΡΠΈΡΠ΅ Π²Π½ΠΈΠ·Ρ ΠΏΠΎΠ΄ ΡΠΎΠ²Π°ΡΠΎΠΌ Π² ΠΏΠ΅ΡΠ΅ΠΏΠΈΡΠΊΠ΅.
β’ ΠΠ»Ρ ΡΡΠΎΠ³ΠΎ Π½Π°ΠΆΠΌΠΈΡΠ΅ Π½Π° ΠΊΠ½ΠΎΠΏΠΊΡ ΠΏΠ΅ΡΠ΅ΠΏΠΈΡΠΊΠ°, ΠΊΠ°ΠΊ ΠΏΠΎΠΊΠ°Π·Π°Π½ΠΎ Π½Π° ΡΡΠΎΠΌ ΡΠΊΡΠ°Π½Π΅
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β’ Π’Π΅Ρ
Π½ΠΈΡΠ΅ΡΠΊΡΡ ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ Ρ ΠΊΠ»ΡΡΠ°ΠΌΠΈ ΠΌΡ Π½Π΅ ΠΌΠΎΠΆΠ΅ΠΌ ΡΠ΅ΡΠ°ΡΡ ΠΏΠΎ ΡΠΊΠ°ΠΉΠΏΡ, ΡΠ΅Π»Π΅ΡΠΎΠ½Ρ ΠΈ Ρ.Π΄. Π’ΠΎΠ»ΡΠΊΠΎ ΠΏΠΎ ΠΏΠ΅ΡΠ΅ΠΏΠΈΡΠΊΠ΅ ΠΏΠΎΠ΄ ΡΠΎΠ²Π°ΡΠΎΠΌ.
β’ Π‘ΠΎΠ²Π΅ΡΡΠ°Ρ ΠΏΠΎΠΊΡΠΏΠΊΡ, ΠΡ ΡΠΎΠ³Π»Π°ΡΠ°Π΅ΡΠ΅ΡΡ Ρ ΠΎΠΏΠΈΡΠ°Π½ΠΈΠ΅ΠΌ ΡΠΎΠ²Π°ΡΠ° ΠΈ ΡΠ²Π΅ΡΠ΅Π½Ρ, ΡΡΠΎ ΡΡΠΎ ΠΈΠΌΠ΅Π½Π½ΠΎ ΡΠΎΡ ΡΠΎΠ²Π°Ρ, ΠΊΠΎΡΠΎΡΡΠΉ ΠΠ°ΠΌ Π½ΡΠΆΠ΅Π½
β’ ΠΠ»ΡΡΠΈ ΡΠ°ΡΠΏΡΠΎΡΡΡΠ°Π½ΡΡΡΠΈΠ΅ΡΡ ΠΌΠ΅ΡΠΎΠ΄ΠΎΠΌ ΡΠΈΡΡΠΎΠ²ΠΎΠΉ Π΄ΠΈΡΡΡΠΈΠ±ΡΡΡΠΈΠΈ, ΠΊΡΠΏΠ»Π΅Π½Π½ΡΠ΅ ΠΏΠΎ ΠΎΡΠΈΠ±ΠΊΠ΅ (ΠΏΠΎ Π½Π΅Π²Π½ΠΈΠΌΠ°ΡΠ΅Π»ΡΠ½ΠΎΡΡΠΈ ΠΏΠΎΠΊΡΠΏΠ°ΡΠ΅Π»Ρ), ΠΎΠ±ΠΌΠ΅Π½Ρ ΠΈ Π²ΠΎΠ·Π²ΡΠ°ΡΡ Π½Π΅ ΠΏΠΎΠ΄Π»Π΅ΠΆΠ°Ρ.
β’ Π‘ΠΎΠ²Π΅ΡΡΠ°Ρ ΠΏΠΎΠΊΡΠΏΠΊΡ, Π²Π½ΠΈΠΌΠ°ΡΠ΅Π»ΡΠ½ΠΎ ΠΈΠ·ΡΡΠ°ΠΉΡΠ΅ ΠΎΠΏΠΈΡΠ°Π½ΠΈΠ΅ ΡΠΎΠ²Π°ΡΠ° - ΡΠ΅Π³ΠΈΠΎΠ½Ρ Π°ΠΊΡΠΈΠ²Π°ΡΠΈΠΈ, Π΄Π°ΡΡ Π²ΡΡ
ΠΎΠ΄Π° (Π΅ΡΠ»ΠΈ ΡΡΠΎ ΠΏΡΠ΅Π΄Π·Π°ΠΊΠ°Π·), ΠΏΠ»Π°ΡΡΠΎΡΠΌΡ Π°ΠΊΡΠΈΠ²Π°ΡΠΈΠΈ.
ΠΡΠ·ΡΠ²ΠΎΠ² ΠΎΡ ΠΏΠΎΠΊΡΠΏΠ°ΡΠ΅Π»Π΅ΠΉ Π½Π΅ ΠΏΠΎΡΡΡΠΏΠ°Π»ΠΎ